Large City: Fio̠dyo Hu Hadfow

Fio̠dyo Hu Hadfow

Fio̠dyo Hu Hadfow
Example Wood Elf architecture.
StateRosid
ProvenceNënchyën Moot
RegionKríhtojic Forest
Founded1375
Community LeaderLord Moctîj
Area62 km2 (24 mi2)
Average Yearly Temp17°C (62°F)
Average Elevation3354 m (11003 ft)
Average Yearly Precipitation153 cm/y (60 in/y)
Population14894
Population Density240 people per km2 (620 people per mi2)
Town AuraMysticism
Naming
Native nameFio̠dyo Hu Hadfow
Pronunciation/ˈfjo̠djo/ /hu/
Direct Translation[lazy] [community]
Translation[Not Yet Translated]

Fio̠dyo Hu Hadfow (/ˈfjo̠djo/ /hu/ [lazy] [community]) is a temperate Large City located in the Nënchyën Moot of the Rosid.

The name Fio̠dyo Hu Hadfow is derived from the Goblin language, as Fio̠dyo Hu Hadfow was founded by Grèsi, who was culturaly Wood Elf.

Climate

Fio̠dyo Hu Hadfow has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 6°C (42°F). Fio̠dyo Hu Hadfow receives an average of 153 cm/y (60 in/y) of precipitation, most of which comes in the form of rain during the fall. Fio̠dyo Hu Hadfow covers an area of nearly 62 km2 (24 mi2), and an average elevation of 3354 m (11003 ft) above sea level.

Overview

Fio̠dyo Hu Hadfow was founded durring the late 15th century in fall of the year 1375, by Grèsi. The establishment of Fio̠dyo Hu Hadfow was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Grèsi struck deals with nearby nations and communities to establish Fio̠dyo Hu Hadfow as a prison colony.

Fio̠dyo Hu Hadfow was built using the conventions of Wood Elf durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Fio̠dyo Hu Hadfow is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Fio̠dyo Hu Hadfow is buildings are located arround a single premissive packed earth mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Fio̠dyo Hu Hadfow's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Fio̠dyo Hu Hadfow's unusual though effective defenses are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Fio̠dyo Hu Hadfow makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.

Civic Infrastructure

Fio̠dyo Hu Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Fio̠dyo Hu Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Fio̠dyo Hu Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fio̠dyo Hu Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fio̠dyo Hu Hadfow's parks.

Fio̠dyo Hu Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fio̠dyo Hu Hadfow.

Fio̠dyo Hu Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Fio̠dyo Hu Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fio̠dyo Hu Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Fio̠dyo Hu Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fio̠dyo Hu Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fio̠dyo Hu Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fio̠dyo Hu Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fio̠dyo Hu Hadfow's public wards, blessings, and other arcane systems.

Fio̠dyo Hu Hadfow has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Fio̠dyo Hu Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Fio̠dyo Hu Hadfow's grid is powered by a boiler and turbine based power plant.

Fio̠dyo Hu Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Fio̠dyo Hu Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Fio̠dyo Hu Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Fio̠dyo Hu Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fio̠dyo Hu Hadfow's natural decorations nor waterways.

Fio̠dyo Hu Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Fio̠dyo Hu Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fio̠dyo Hu Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Fio̠dyo Hu Hadfow's chapel was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

In Fio̠dyo Hu Hadfow snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Sandman near Fio̠dyo Hu Hadfow are known to be almost tame, such that they can be put to domestic use.

Fio̠dyo Hu Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Abjuration energies of tier 1 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 28
  • Farmers: 41
  • Farm Laborer: 87
  • Hunters: 57
  • Milk Maids: 40
  • Ranchers: 20
  • Ranch Hands: 41
  • Shepherds: 35
    • Farmland: 60022 m2
    • Cattle and Similar Creatures: 3723
    • Poultry: 44682
    • Swine: 2978
    • Sheep: 148
    • Goats: 29
    • Horses, Mounts, and Beasts of Burden: 1489

Craftsmen

  • Arms and Toolmakers: 28
  • Blacksmiths: 32
  • Bookbinders: 18
  • Buckle-makers: 18
  • Cabinetmakers: 32
  • Candlemakers: 46
  • Carpenters: 44
  • Clothmakers: 40
  • Coach and Harness Makers: 16
  • Coopers: 42
  • Copper, Brass, Tin, Zinc, and Lead Workers: 20
  • Copyists: 13
  • Cutlers: 12
  • Fabricworkers: 34
  • Farrier: 80
  • Furriers: 9
  • Glassworkers: 46
  • Gunsmiths: 34
  • Harness-Makers: 14
  • Hatters: 29
  • Hosiery Workers: 10
  • Jewelers: 17
  • Leatherwrights: 38
  • Locksmiths: 14
  • Matchstick makers: 23
  • Musical Instrument Makers: 21
  • Painters, Structures and Fixtures: 19
  • Paper Workers: 21
  • Plasterers: 20
  • Pursemakers: 25
  • Roofers: 15
  • Ropemakers: 15
  • Rugmakers: 13
  • Saddlers: 30
  • Scabbardmakers: 31
  • Scalemakers: 15
  • Scientific, Surgical, and Optical Instrument Makers: 9
  • Sculptors, Structures and Fixtures: 14
  • Shoemakers: 14
  • Soap and Tallow Workers: 50
  • Tailors: 85
  • Tanners: 18
  • Upholsterers: 21
  • Watchmakers: 20
  • Weavers: 43
  • Whitesmiths: 11

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 10
  • Beer-Sellers: 19
  • Booksellers: 23
  • Butchers: 38
  • Chandlers: 35
  • Chicken Butchers: 40
  • Entrepreneurs: 15
  • Fine Clothiers: 41
  • Fishmongers: 42
  • Florists: 8
  • Potion Sellers: 27
  • Resellers: 64
  • Spice Merchants: 19
  • Wine-sellers: 28
  • Wheelwright: 21
  • Woodsellers: 14

Service workers

  • Bakers: 74
  • Barbers: 72
  • Coachmen: 21
  • Cooks: 57
  • Doctors: 33
  • Gamekeepers: 23
  • Grooms: 13
  • Hairdressers: 48
  • Healers: 39
  • Housekeepers: 46
  • Housemaids: 78
  • House Stewards: 48
  • Inns: 14
  • Laundry maids: 27
  • Maidservants: 48
  • Nursery Maids: 27
  • Pastrycooks: 49
  • Restaurateur: 62
  • Tavern Keepers: 67

Specialized Laborer

  • Ashworkers: 20
  • Bleachers: 13
  • Chemical Workers: 8
  • Coal Heavers: 29
  • In-Town Couriers: 34
  • Long Haul Couriers: 31
  • Dockyard Workers: 29
  • Gas Workers: 7
  • Hay Merchants: 12
  • Leech Collectors: 41
  • Millers: 36
  • Miners: 35
  • Oilmen and Polishers: 22
  • Postmen: 33
  • Pure Finder: 18
  • Skinners: 43
  • Sugar Refiners: 8
  • Tosher: 24
  • Warehousemen: 49
  • Watercarriers: 34
  • Watermen, Bargemen, etc.: 42

Skilled Laborers

  • Accountants: 19
  • Alchemist: 21
  • Clerk: 30
  • Dentists: 15
  • Educators: 41
  • Engineers: 22
  • Gardeners: 14
  • Mages: 10
  • Plumbers: 16
  • Pharmacist: 17
  • Professors: 6
  • Scientists: 11
  • Wizards: 6

Civil Servants

  • Adventurers: 14
  • Bankers: 21
  • Civil Clerks: 38
  • Civic Iudex: 17
  • Consultants: 9
  • Exorcist: 33
  • Fixers: 16
  • Kami Clerk: 29
  • Landlords: 28
  • Lawyers: 17
  • Legend Keepers: 25
  • Militia Officers: 99
  • Monks, Monastic: 43
  • Monks, Civic: 45
  • Historian, Oral: 35
  • Historian, Textual: 18
  • Policemen, Sheriffs, etc.: 33
  • Priests: 64
  • Rangers: 19
  • Rat Catchers: 23
  • Scholars: 22
  • Spiritualist: 28
  • Slayers: 8
  • Storytellers: 63
  • Military Officers: 53

Cottage Industries

  • Brewers: 43
  • Comfort Services: 64
  • Enchanters: 17
  • Herbalists: 17
  • Jaminators: 55
  • Needleworkers: 57
  • Potters: 26
  • Preserve Makers: 43
  • Quilters: 22
  • Seamsters: 78
  • Spinners: 43
  • Tinker: 16
  • Weaver: 40

Artists

  • Actors: 16
  • Architects: 5
  • Bards: 23
  • Costumers: 9
  • Dancers: 16
  • Drafters: 9
  • Engravers: 12
  • Fine Furniture Carpenters: 7
  • Glaziers: 16
  • Inlayers: 14
  • Musicians: 41
  • Painters, Art: 7
  • Playwrights: 15
  • Sculptors, Art: 13
  • Wood Carvers: 51
  • Writers: 53

Produce Industries

  • Butter Churners: 46
  • Canners: 46
  • Cheesmakers: 45
  • Ice Merchants: 6
  • Millers: 30
  • Picklers: 25
  • Smokers: 19
  • Stockmakers: 16
  • Tobacconists: 24
  • Tallowmakers: 33

5554 of Fio̠dyo Hu Hadfow's population work within a Foundational Occupation.

8447 of Fio̠dyo Hu Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 893 (6%) are noncontributers.

Points of Interest

The center of Fio̠dyo Hu Hadfow's town square was built around an ancient standing stone.

POI

History

The the a ball of Truename Magic, an a ball imbued with notable amounts of Truename Magic energies was created in Fezyan-êpíêfî Ratê by in time immemorial, reportedly some time during the early 2nd century.

History